I Am Bolus is an educational game that teaches gastrointestinal (GI) anatomy and physiology through immersive, game-based learning. Players guide 'Bolus' through seven levels representing the organs of the GI tract, completing a series of minigames to progress. Designed around Canadian curricular objectives, the game integrates core concepts of GI structure and functions (mechanical and chemical digestion, secretion, absorption).

This project was a collaborative effort between Athena Li, Beverly Ng, Eve Higgins, Qingyue Guo, Roy Kulananthan, Vicky Lin, and myself.

Full case study coming soon!